Showing posts with label Assassin's Creed. Show all posts
Showing posts with label Assassin's Creed. Show all posts

Saturday, 11 October 2014

Saturday, 4 October 2014

I think bombs are the most underrated aspect of AC: Revelations

They're not necessary to the game. With the exception of missions where you must use bombs (because the game makes you) and the Piri Eris missions, I believe it is possible to beat the entire game without dropping a single bomb.

Whilst smoke bombs were part of your arsenal of weapons in both ACII and AC: brotherhood, revelations really built on the bomb concept.

There are three basic categories which the bombs fall into- diversionary, tactical and lethal.  And in each category, there are a variety of possibilities. From memory there are, in total, eleven different effects. 

For instance, there is an option of placing shrapnel inside a lethal bomb which obviously sends shrapnel tearing through the bodies of anyone unlucky enough to be within the range.

You can also use different casings for different effects. For instance, sticky pouches can thrown at a guard and will explode five seconds later. I can put anything inside the bomb- I can send shrapnel flying through their bodies, or envelope them in a dense cloud of smoke.

I like using these on patrolling guards, as the bomb gives me a valuable five second to run away before its effects take place. No matter where the guard/s go, they cannot escape the inevitable.

You can also use three different types of gunpowder- Indian, Arabic and British. Their range is small to big, respectively.

For diversionary bombs- such as cherry bombs which loudly ignite sulphur, I use British gunpowder to give me the loudest noise, ensuring more guards will leave post to investigate the noise.

For lethal bombs, I prefer using Indian or Arabic gunpowder. I do not want any civilian bystanders to also be killed. For instance, the datura bomb release a toxic fume, and the larger the fume, the higher the chance of a civilian passer-by inhaling the fume. And that is not how the assassin do.

Taking all this into account, there are one hundred and twenty types odd bombs I can make.

As I stated earlier in this post, they are not a necessary part of the game, and can make up a very small amount of your game play. It all really depends on your combat style.

I'll be honest, I did use them in melee combat, but not very often, as I managed to earn one of the best weapon (mercenary broadsword) early in the game. I also have a more general stealth approach- I avoid conflict. Getting into large fights where I kill multiple guards is not stealthy.

However, I still enjoyed using bombs on the occasions that I did. They gave me many different approaches to my objective. Due to the sheer amount of possibilities in the bombs I could craft (one hundred and twenty,) bombs could be used almost everywhere with different purposes.

Considering there wasn't much of an innovation in primary game play in Brotherhood(with the exception of the assassin recruits) the all out expansion on the bombs, and the different amount of ways you could use them was a breath of fresh air.

Monday, 15 September 2014

Where Hannah talks about Assassin's Creed because she hasn't played in more than a month she needs to take a break from work

CONTAINS REVELATIONS AND ASSASSIN'S CREED SPOILERS. All my own opinion.
This picture shows what is, in my opinion, a rather important moment in the Assassin's Creed series. It shows Altair standing over the recently-dead body of Al Mualim, the former leader of the assassins' in the main entrance of the assassin's... fortress? building? in Maysaf, Syria.

Al-Mualim was the former mentor of the assassin order who had been corrupted by his desire for power. 

Unbridled power in the Assassin's Creed universe comes in the form of objects (called simply "The apple" [of Eden],) which grant(only for those strong enough to wield it-otherwise it's power ultimately destroys you) unlimited power over the minds of people.

His desire for power lead to his secret betrayal of the Assassin order, working with those who oppose the assassins in ideology- the Templars, and the subsequent betrayal of the Templars as he took 'The Apple' with him, away from the Templars.

After the death of Al-Mualim, Altair assumed leadership of the assassin order. 

Over the course of the rest of Altair's life- nearly seven decades-(Altair lived to a VERY ripe age of ninety two) the assassin order would spread across the known world, be reformed from the bottom up in a variety of ways-ideology, weaponry and combat, decline under corrupt leaders and once again, be rebuilt from the ashes of corruption.

Altair is all really such a long story-long, windy and heartbreaking-one that took one and a half games, or one (not the best written) thick book to explain. I personally feel that Altair and his storyline is not given as much attention amongst the general fanbase as it would.

This photo; 1911 in Masyaf, Syria. Altair Ibn La'Ahad, at the tender age of twenty six has just slain his mentor. His story of reforming the order has just begun.




Sunday, 27 July 2014

Assassins Creed players be like

"Imma walk behind this group of the highest ranking soldiers carrying this body and ain't nobody gonna see me"